Centering a Hex Grid on a map

I'm experimenting with some mapping ideas, and I want to create a map with a hex grid that has a full hex specifically centered in the map with the rest of the grid tiled out from that.

I've already moved the origin to the center of the map. What I would like to do is designate 0,0 as the centerpoint for a hex in the grid, and have rest of the map filled from there. I know the default is to put the origin corner at 0,0 - is there any way to tell CC3+ to spread out from 0,0 instead of making that the corner?

Comments

  • MonsenMonsen Administrator 🖼️ 82 images Cartographer

    The easiest way to accomplish this is to first draw the hex grid, then move the origin to the center of one of your hexes after drawing the grid. The snap grid from the hexes will allow you to place the origin perfectly in the center of a hex.

    After doing this, the snap grid will be off, but just right click the grid button, and edit the "User Hexgrid" and set the grid offset to 0,0.

    Note that when doing this, the origin will only be in the absolute center of the map if your map size was set up to be a proper even multiple of hexes height and odd multiple of hexes wide, otherwise, it will be pretty close to the center, but in any case, it will be in the correct center of a hex.

    LoopysueGlitchRoyal ScribeWyvern
Sign In or Register to comment.