Adnati - Fractal Parchment Worlds

First pass at rendering my campaign world, Adnati, to the new Fractal Parchment Worlds format.
I haven't tried to incorporate the mountain symbols yet. For now, I copied over a few contour layers and changed them to be darker contours in the new format -- except for the mountain peaks, which were converted into the TERRAIN DEFAULT, COLDER REGIONS tool.
I will try the mountains next, but I rather like this as is.
Comments
The most time-consuming part was the rivers. It was easy enough to bring them in and use Change Like Draw Tool to convert them to the color cutout rivers. The problem is that when Fractal Terrains exports them, they don't quite run to the oceans properly. I had to move some nodes and draw in some river lines to adjust them (and with over 500 rivers, that took some time). They're still not perfect, but good enough at this scale.
By "they don't quite run to the oceans properly", are they going past the shoreline or falling just short of the coastline or both?
Only falling short, never pushing past it.