Community Atlas - Well of Souls

I'm not completely sure where I'll go with this. The wall and floor textures are just placeholders and everything is subject to change. I just wanted to stake my claim for a spot in the challenge. :D
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Comments

  • Looks nice and macbre to me. I think i spelled that correctly.
  • Spelt well enough to understand ;)

    Looks really promising, Shessar :D
  • i LOVE the skulls spilling the blood into the pit!
  • 1 year later
  • It's been over a year since I started this for last year's dungeon challenge. Real life overtook me and I couldn't continue, but I think that I would actually like to finish it now.

    I haven't added or changed anything yet. I'm just bumping this up as motivation to finish the map.
  • spelled and macabre
  • "Spelled" is American (or maybe even Australian) in origin, though English people sometimes use it.

    One of those cases where the American word is actually more cumbersome than the original English.
  • Oh, don't tell me we have been infected. Spelled is Australian too! I am going to revert to Spelt. Thanks for that
  • Oh don't worry. I actually had to look it up before I made that first comment. I think I've written one too many blogs in American :)
  • Spelled vs spelt: In American (and Australian) English, spelt primarily refers to the hardy wheat grown mostly in Europe, and the verb spell makes spelled in the past tense and as a past participle.
  • LoopysueLoopysue 🖼️ 23 images Mapmaker ProFantasy
    edited February 2020
    We use both, actually, but you would find it really difficult to find anyone outside the UK using spelt. In the UK it's all down to the place where you was growed up, like :P
  • jslaytonjslayton Surveyor Moderator, ProFantasy
    edited February 2020
    Blame old Noah Webster and his drive to simplify American English. He literally wrote the (or merely a) book. Some things in his dictionary caught on (missing 'u' in worlds like color), but some didn't (there's still an 'a' in bread, for example).

    I believe there is a general statement along the lines of "English is a perfectly good Germanic language that got raped by Latin and then beaten mercilessly by French before it had a chance to fully recover."
  • That seems about right, though we also have a lot of words that managed to survive from the original pre-Roman times, like: crag, cwm, corrie, brock, bog, crumpet, whisky/whiskey, penguin, loch/lough, banshee, bannock, clan, corgi, dulse, Gael, Gaelic, glen, gillie, gull, plaid, shamrock, slogan, trews/trousers, galore.

    A whole load of bits and bobs like that, but notice how the word for whisky never changed in more than 2000 years! :P
  • Except in Ireland where it is whiskey.
    And of course, as a world Empire, English continued to borrow many words from all countries they had 'colonized'. It is indeed a magnificent language IMO
  • I think it's actually whiskey pretty much everywhere except Scotland. At least, that's what a whiskey blog I read a while back said. I know it's whiskey in America.
  • It's whiskey on my tongue as I sip and savor it!
  • "The problem with defending the purity of the English language is that English is about as pure as a cribhouse whore. We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and riffle their pockets for new vocabulary." - James Nicoll
  • great quote
  • MonsenMonsen 🖼️ 44 images Mapmaker Administrator
    edited February 2020
     Moderator comment: 

    Language is all fun and stuff, but I believe this discussion has gotten too far off the actual topic. Let's get back to Shessar's map :)


    Please don't reply to moderator comments, neither to argue or apologize. If you wish to tell the moderator anything in response to this message, please use a whisper.
  • I really love the colour and texture of the lake! Not sure what the yellow dots are, but the general concept of a natural cave expanded with man-made structures mostly works well.
  • Thanks Merion!

    The 'yellow dots' are actually skulls. This is still very much a work in progress. When I started it my only idea was a large pool of blood with blood flowing from the skulls. I'll confess that I'm still working out what the rest of the dungeon will look like. I have no idea. Haha.
  • That's changed quite a bit from the first image. I can't wait to see the rest of it :)
  • Thanks Sue!

    I've doodled on this map over again many times. I feel like I've finally come up with a concept and layout that suits the setting of a level of the dungeons of the Temple of the Unholy. I still have a lot to do on this map but now know the direction I'm heading. :)

    Question for those who have worked with lights more than I have. Is there a way to have the lights X symbol hidden when first opening a map? I've looked in every menu that I could think of and just can't seem to find a way. Having to hide them every time I open the map is getting annoying.
  • MonsenMonsen 🖼️ 44 images Mapmaker Administrator
    Add LIGHTHIDE to the OnOpenMacro map note.
  • That's it! Thanks Remy!
  • Just a small update as I begin adding details to the map.
  • MonsenMonsen 🖼️ 44 images Mapmaker Administrator
    Getting more and more awesome. Maybe I'll have to drop my players into there. (As in right into that pool)
  • Looks marvellous. Love how you did the rocky walls - I would not have thought of that, but now it is in my head for when I do my second cave dungeon
  • Oh this is coming along REALLY awesome. I love the lighting.
  • Looks deliciously evil!
  • Thanks for the encouragement everyone!

    This was the first time that I've worked with lights to this extent. They take a lot of fiddling and adjustment but I think it was worth the effort for this map. This is exactly the sort of place that I pictured when I imagined the "Necromancers of the Scar". I think I'm done with this map but will check the map over to make sure I didn't misplace anything before handing it off to Remy.

    Let me know if you see anything that needs fixed. :)
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