Altenberg A city in Jon Roberts style.

After getting city designer this is my first attempt on creating a city map :

City of Altenberg an important city in the heart of the imperium and the seat of the duke of Fuersten and the Arch-Marchall of the Imperium.
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I need some help with 1 small problem.
I used some bitmaps from the bitmap A classic style but I couldn't figure out how to extract the roof colors from the Jon Roberts style onto these roofs.

Comments

  • Excelent work! I find this style very hard to work on. Too much shadowing and levles. but the result is great.

    Congratulations.
  • This is awesome...one small suggestion would be to add/increase the edge fade inner effect on some of sheets (In particular, the deep water and some of the dark greens...just to smooth out the transitions a bit.)
  • DogtagDogtag Moderator, Betatester Traveler
    Wow! I like how you built the church out of other buildings (at least, that's what I think you did). Very nice. The John Roberts style has some interesting colors.

    ~Dogtag
  • KenGKenG Traveler
    That is your first city map???? It looks great to me I'm impressed.
  • KenGKenG Traveler
    Any chance you would be will to post the FCW file? I would like to dissect how you did it.
  • MedioMedio Surveyor
    Very nice one. I love this city´s style, pity the textures are so meh, the tiles are easily seen. The original drawing of this style is also awesome. GJ!
  • ClerconClercon Betatester Traveler
    That is a really fine city, I like it a lot. I also agree with Dogtag that the houses you "built" by combining many houses looks really great.
  • thanks for the nice comments

    added the FCW file KenG

    Can anyone help me with this ?
    I used some bitmaps from the bitmap A classic style but I couldn't figure out how to extract the roof colors from the Jon Roberts style onto these roofs.

    Totally agree with Medio, the main issue with this style are the water and land textures. I'd have to add another 500trees to make it look better.
    Is there any solution to remove the tiling?
  • A "blurred" terrain version of the same city.
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  • I like the original. The texture appeals to me as opposed to the blur effect.
    JSM
  • Posted By: Moskva
    Can anyone help me with this ?
    I used some bitmaps from the bitmap A classic style but I couldn't figure out how to extract the roof colors from the Jon Roberts style onto these roofs.
    When making these buildings, did you use the building symbols or did you use the House command? If these are symbols there is no way to change the fill on them without creating all new pngs.

    This is a beautiful map! I prefer the original version, but a Texture Overblend effect over the blurred land might help with the second version.
  • MedioMedio Surveyor
    Yeah, the Texture Overblend may be the solution. Good point!. Maybe i will try another map with it when i have time.
  • Fantastic!

    I rather prefer the blurred map. I really don't like this repeating artefacts in the other.
    On the other hand, it is possible to edit the fill style's scales without resorting to the blur effect (check scaled in the fill style properties dialog and choose higher values).
  • Posted By: Joachim de RavenbelFantastic!

    I rather prefer the blurred map. I really don't like this repeating artefacts in the other.
    On the other hand, it is possible to edit the fill style's scales without resorting to the blur effect (check scaled in the fill style properties dialog and choose higher values).
    I can't find the option, could you explain this more clearly?
  • Click on the FS:currentFillStyle box (top right). You get the dialog below.
    Scroll down the Fill Style Name menu till you got the fill style you want to edit.
    Make sure scaled is checked and see if changing the values will yield better results.
  • That actually worked really well
  • Final version untiled , thanks to Joachim !

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  • KenGKenG Traveler
    Thanks for the files these are such great learning resources.
  • DogtagDogtag Moderator, Betatester Traveler
    Wow, yeah, that really made a difference.
  • NP KenG, glad to help you. I rescaled the bitmaps to between 50/50 and 90/90
  • Thats why I like this forum so much.
    A great map that became even better with good advice.
  • A superb map! Made all the more amazing as you've only just got CD. I do really like the Cathedral like temple in the southeast, I must admit I've done the same thing myself from time to time when trying to build a nice and distinctive religious building more akin to the vast Cathedrals of our own world.

    One ting thing I noticed, just south of the Duke's palace there's a golden dome with a tree seeming to grow on top of it. Though you've doubtless already noticed and fixed it I felt it best to mention it just in case you hadn't yet.
  • Hadn't noticed the tree actually :) Thanks for noticing.
  • It's a Triffid trying to take over.
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