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    • CommentAuthorananda
    • CommentTimeApr 17th 2020
     
    Hi y'all,
    I have a number of maps created by various means: everything from scans of hand-drawn pencil on paper to Illustrator files.
    I also have a bunch of texture files, ranging from photos to rendered 3D files, in various image formats.

    I'm wondering what kinds of things can be imported into the various CC3+ programs, and how easy it is to work with imported files.

    Can you select a file to be used as a texture?
    Can you select a file for a "background" and then add things on top of it?
    Can you import an Illustrator file, and then pick a line and do something to make it a road, such that CC3+ later recognizes it as a road?
    If you have photos of rocks, for example, can you turn those photos into a symbol set that can then be added to maps?

    thanks!
    •  
      CommentAuthorMonsen
    • CommentTimeApr 17th 2020
     
    Can you select a file to be used as a texture?
    Yes. CC3+ can use .png image files as textures (or fill styles, as they are known in CC3+). You should be able to convert other image formats to .png in an image editor.

    Can you select a file for a "background" and then add things on top of it?
    Yes. CC3+ has a sheet system (similar to layers in other software). You can easily put an image on a sheet, and keep that in the background.

    Can you import an Illustrator file, and then pick a line and do something to make it a road, such that CC3+ later recognizes it as a road?
    No. CC3+ doesn't support illustrator files

    If you have photos of rocks, for example, can you turn those photos into a symbol set that can then be added to maps?
    Yes. But CC3+ doesn't process the images, so you'll need to make sure they are suitable for symbols (such as having transparent backgrounds). You'll have to do all editing of the actual image in an image editor before using it as a symbol in CC3+.
    • CommentAuthorJimP
    • CommentTimeApr 17th 2020
     
    My earliest maps were hundreds of scanned map files to bmp files I imported and turned into maps.
    • CommentAuthorananda
    • CommentTimeApr 17th 2020 edited
     
    Can you also use the textures, backgrounds, etc. in the Diorama product?

    For example, if I want to re-create the Graceland cemetery wall (it's covered in graffiti), is it possible to take photos of the wall and use those in the Diorama system?
    • CommentAuthorLoopysue
    • CommentTimeApr 18th 2020
     
    Yes, you can do that too.

    There is just one point that hasn't been mentioned yet.

    If a texture is to be used to tile an area larger than itself it needs to be made seamless first.
    • CommentAuthorananda
    • CommentTimeApr 19th 2020
     
    Cool beans, I forgot about that. Thanks.