Background only in ... apricot?

Another weird thing I stumbled into while re-working an old map. When I try to change the background colour it does not matter which colour I choose as solid fill - it always turns to what I would describe as apricot. See pic attached.

It was a bitmap fill before and chosing another bitmap works fine. Changing other entities works also, as you can see from the cave floor part I changed to solid fill for testing purposes.

I could just use a black bitmap, but I'm curious what is happening here.

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