The Free City of Courvile
Maidhc O Casain
🖼️ 8 images Surveyor
I did this map for a contest hosted over on Myth Weavers. I really like the way it turned out (though I think the cliffs need some tweaking to make it more obvious that they are, in fact, cliffs). Thought I'd post it up here to share.
I have no idea if it's appropriate for the Community Atlas, but if it is you're welcome to include it!
I have no idea if it's appropriate for the Community Atlas, but if it is you're welcome to include it!
Comments
It is a very nice map though.
The river is pretty big, so I could easily change the name of it (and the estuary and slough) to fit something existing if needed.
1. ---
2. *Samayn in the Vyrn region on Berenur
3. *Unaren in the Sefyrian city States
4. Iselreth in Sophos region on Kentoria
5. Niofftorp (no rotation needed), and Erin-Giarc on isle of Llum in Sophos region on Kentoria.
6. *Baghdun, *Caldach, and an *unnamed city west of Morscala in Galahais region of Doriant.
7. **Pola Fauto (no rotation) and *Vera Polis in Mercia region of Doriant
8. *Deepwater, *Lightsong and *Ships Haven in Southern Ethra region in Doriant
9. *Mek'l al Sadar and *Zika al Dumar in Qaras region on Doriant.
10. *Minab (no rotation) and *Gulabi in Dungroth region on Doriant
11. *Vers Saraas, *Haasinen, *Shylsthaes and *Sar in NW Doriant region on Doriant
12. Guencora in Ruma Helrevy region on Peredur
13. Duinnen and Ionait in Fionnuala region on Peredur
14. Moel Glynneath, Dinas Llwyny, Porth Emlyn, Averavoncwm, Caer Gorseinon, Cas Caerdaevcei in Blaevonwy City States on Peredur
15. **Perieon in the Perieon region on Artemisia (no rotation)
16. Tim'rae in Veriness Arl region on Artemisia
17. Mikrouthion, Eupeithes (no rotation needed), Lycosne (no rotation needed) and Hekatenes (no rotation needed) in Leonder region on Artemisia
18. Cheshbegna, Othosha, Keromet, Moonaphet and Nugnish in Magamul Empire region on Artemisia
19. *Mari Sgeus and *Jelo Galamb in Tartessos region in Kumarikandam
20. Fisher in Fisher island in Forlorn Archipelago
21. Hodge Valley (no rotation needed) in Justice on Forlorn Archipelago
Those with an asterix have no history of the region that is relevant to the city referred to. Those with a double asterix have no history, nor need rotation
The ones that have no required background history are therefore: Pola Fauto and Pereion (latter needs names in ancient Greek style, and is ruled by a hereditary Archduke and advisory Council).
Hope this helps. I might do a list of all settlements not yet done or reserved so people can easily access it; listed by village, town or city, coastal on river, coastal wthout river, and non-coastal with and without river. Then perhaps Monsen could keep this list for suggesting sites for mappers towns.
Thanks, guys.
If I'm reading it right, you just need the .fcw file and you do the render etc. I'm attaching it here; please let me know if you need anything else from me!
I couldn't see where the river on which Polo Faruto resides is named, so I left it as the Salainn. You'll let me know if I need to change that, yes?
Here is a list of the problematic resources:
@Bitmaps\Tiles\Overland\MoC Style\Forest Deciduous_HI.PNG
@Bitmaps\Tiles\Overland\MoC Style\Land_HI.PNG
@Bitmaps\Tiles\Overland\MoC Style\Marsh_HI.PNG
@Bitmaps\Tiles\Overland\MoC Style\Mountains Brown_HI.PNG
@Bitmaps\Tiles\Overland\MoC Style\Water Shallow_HI.PNG
@Symbols\Maps\MoC Style\Borders\Battle Site_VH.PNG
@Symbols\Maps\MoC Style\Cartouches\MoC Cartouche_VH.PNG
@Symbols\Maps\MoC Style\Cartouches\Scalebar_VH.PNG
@Symbols\Maps\MoC Style\Coast\Anchorage Port_VH.PNG
@Symbols\Maps\MoC Style\Coast\Anchorage Starboard_VH.PNG
@Symbols\Maps\MoC Style\Natural\Cliff NS_VH.PNG
@Symbols\Maps\MoC Style\Structures\City_VH.PNG
@Symbols\Maps\MoC Style\Structures\Dwarven Castle_VH.PNG
@Symbols\Maps\MoC Style\Structures\Elven City_VH.PNG
@Symbols\Maps\MoC Style\Structures\Elven Tower_VH.PNG
@Symbols\Maps\MoC Style\Structures\Tower_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Cactus_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Copse 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Copse 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Copse 03_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Tree 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Tree 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Tree 03_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Tree 04_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Tree 05_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Tree Bare 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Tree Bare 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Tree Bare 03_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Deciduous Tree Bare 04_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Grassland 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Grassland 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Jungle Tree 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Jungle Tree 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Jungle Tree 03_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Palm Tree 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Palm Tree 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Palm Tree 03_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Pine Copse 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Pine Copse 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Pine Copse 03_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Pine Tree 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Pine Tree 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Pine Tree 03_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Pine Tree 04_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Pine Tree 05_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Pine Tree 06_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Scrub 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Scrub 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Swamp Copse_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Swamp Tree 01_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Swamp Tree 02_VH.PNG
@Symbols\Maps\MoC Style\Vegetation\Swamp Tree 03_VH.PNG
C:\ProgramData\MCPrograms\Profantasy\CC3Plus\Bitmaps\Tiles\Overland\Annual Havenland\Farmland_VH.PNG
C:\ProgramData\MCPrograms\Profantasy\CC3Plus\Bitmaps\Tiles\Parchments\CA128 Parchment B Light_VH.PNG
I'm sorry for all the trouble y'all went through finding a place for the map :(.
I did know enough not to actually move them - I just copied them - so that's a plus. I'll eventually go back and recreate the style, but this time just use the fills/drawtools/symbols from their original places. You live and learn!