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    •  
      CommentAuthorRalf
    • CommentTimeJan 22nd 2020 edited
     
    Hi folks!

    We are considering a new set of symbols that can stand alone and supplement Mike's basic overland set. It's supposed to have a darker theme, so the current working title is Dark Fantasy. This is a list of the material we've come up with and would love tog et your feedback. Anything you're missing? Something you think it absolutely unnecessary? We're happy for further suggestions for what to include.

    Cartouches
    Scale Bar (simple)
    Scale Bar (ornate)
    Compass Rose (simple)
    Compass Rose (ornate)

    Map Icons
    Battle (victorious)
    Battle (defeat)
    Blighted Area
    Blessed Area
    Evil
    Good
    Neutral
    Lawful
    Chaos
    Monster Lair
    Orcs Here
    Trolls Here
    Goblins Here
    Dragons Here
    Hidden Treasure
    Hidden Treasure (cursed)

    Coastal (dangerous)
    Lighthouse (working)
    Lighthouse (derelict)
    Sea cliff w cave
    Sea cliff
    Maelstrom
    Shipwreck
    Safe Harbour
    Sargasso Sea
    Storm
    Tsunami (big wave)

    Mountains (foreboding)
    Great Peak 1
    Great Peak 2 (with stronghold)
    Mountain Range 01
    Mountain Range 02
    Mountain Range 03
    Mountain Range 04
    Mountain Range 05
    Mountain Range 06
    Mountain Large 01
    Mountain Large 02
    Mountain Large 03
    Mountain Large 04
    Mountain Large 05
    Mountain Large 06
    Mountain 01
    Mountain 02
    Mountain 03
    Mountain 04
    Mountain 05
    Mountain 06
    Mountain Small 01
    Mountain Small 02
    Mountain Small 03
    Mountain Small 04
    Mountain Small 05
    Mountain Small 06
    Mountain w Cave Entrance
    Mountain w Glacier
    Mountain w Pass
    Mountain w Tower
    Volcano Active 1
    Volcano Active 2
    Volcano Dormant 1
    Volcano Dormant 2
    Great Peak snow-capped 1
    Great Peak snow-capped 2 (with stronghold)
    Mountain Range snow-capped 01
    Mountain Range snow-capped 02
    Mountain Range snow-capped 03
    Mountain Range snow-capped 04
    Mountain Range snow-capped 05
    Mountain Range snow-capped 06
    Mountain Large snow-capped 01
    Mountain Large snow-capped 02
    Mountain Large snow-capped 03
    Mountain Large snow-capped 04
    Mountain Large snow-capped 05
    Mountain Large snow-capped 06
    Mountain snow-capped 01
    Mountain snow-capped 02
    Mountain snow-capped 03
    Mountain snow-capped 04
    Mountain snow-capped 05
    Mountain snow-capped 06
    Mountain Small snow-capped 01
    Mountain Small snow-capped 02
    Mountain Small snow-capped 03
    Mountain Small snow-capped 04
    Mountain Small snow-capped 05
    Mountain Small snow-capped 06
    Mountain snow-capped w Cave Entrance
    Mountain snow-capped w Glacier
    Mountain snow-capped w Pass
    Mountain snow-capped w Tower
    FootHills 01
    FootHills 02
    FootHills 03
    FootHills 04
    Hill Range 01
    Hill Range 02
    Hill Range 03
    Hill Range 04
    Hill Range 05
    Hill Range 06
    Hill 01
    Hill 02
    Hill 03
    Hill 04
    Hill 05
    Hill 06
    Hill w Cave 1
    Hill w Cave 2
    Hill small 01
    Hill small 02
    Hill small 03
    Hill small 04
    Hill small 05
    Hill small 06

    Natural
    Rock spires 01
    Rock spires 02
    Rock spires 03
    Broken ground (cracks)
    Lava flow
    Chasm
    Chasm w Lava
    Chasm w Fire
    Chasm w Bridge
    Cliff (facing south) extendable Should repeat when placed next to each other
    Cliff (facing east) extendable Should repeat when placed next to each other
    Cliff (facing west) extendable Should repeat when placed next to each other
    Cliff (facing southwest) extendable Should repeat when placed next to each other
    Cliff (facing southeast) extendable Should repeat when placed next to each other
    Cliff (facing south) west end Should match to extendable symbol above
    Cliff (facing south) east end Should match to extendable symbol above
    Cliff (facing east) north end Should match to extendable symbol above
    Cliff (facing east) south end Should match to extendable symbol above
    Cliff (facing west) north end Should match to extendable symbol above
    Cliff (facing west) south end Should match to extendable symbol above
    Cliff (facing southwest) north end Should match to extendable symbol above
    Cliff (facing southwest) south end Should match to extendable symbol above
    Cliff (facing southeast) north end Should match to extendable symbol above
    Cliff (facing southeast) south end Should match to extendable symbol above
    Waterfall 1
    Waterfall 2
    Dunes 1
    Dunes 2
    Dunes 3

    Structures
    Evil Empire City
    Evil Empire City Walled
    Evil Empire City Ruined
    Evil Empire Town
    Evil Empire Town Walled
    Evil Empire Town Ruined
    Evil Empire Village
    Evil Empire Village Walled
    Evil Empire Village Ruined
    Evil Empire Outpost
    Evil Empire Stronghold
    Evil Empire Stronghold Ruined
    Evil Empire Castle
    Evil Empire Castle Ruined
    Evil Empire Tower
    Evil Empire Tower Ruined
    Orcish City
    Orcish City Walled
    Orcish City Ruined
    Orcish Town
    Orcish Town Walled
    Orcish Town Ruined
    Orcish Village
    Orcish Village Walled
    Orcish Village Ruined
    Orcish Outpost
    Orcish Stronghold
    Orcish Stronghold Ruined
    Orcish Castle
    Orcish Castle Ruined
    Orcish Tower
    Orcish Tower Ruined
    Elven City
    Elven City Walled
    Elven City Ruined
    Elven Town
    Elven Town Walled
    Elven Town Ruined
    Elven Village
    Elven Village Walled
    Elven Village Ruined
    Elven Outpost
    Elven Stronghold
    Elven Stronghold Ruined
    Elven Castle
    Elven Castle Ruined
    Elven Tower
    Elven Tower Ruined
    Dwarven Stronghold Entrance
    Dwarven Outpost Entrance
    Necropolis huge
    Necropolis small

    Vegetation (sinister)
    Dark Forest
    Dark Woods
    Dark Copse
    Dark Tree Fill 1
    Dark Tree Fill 2
    Dark Tree Fill 3
    Dark Tree Fill 4
    Dark Tree Fill 5
    Dark Treeline 1
    Dark Treeline 2
    Dark Treeline 3
    Dark Trees 1
    Dark Trees 2
    Dark Trees 3
    Dark Tree 1
    Dark Tree 2
    Dark Tree 3
    Dark Tree 4
    Dark Tree 5
    Dark Tree 6
    Dead Forest
    Dead Woods
    Dead Copse
    Dead Tree Fill 1
    Dead Tree Fill 2
    Dead Tree Fill 3
    Dead Tree Fill 4
    Dead Tree Fill 5
    Dead Treeline 1
    Dead Treeline 2
    Dead Treeline 3
    Dead Trees 1
    Dead Trees 2
    Dead Trees 3
    Dead Tree 1
    Dead Tree 2
    Dead Tree 3
    Dead Tree 4
    Dead Tree 5
    Dead Tree 6
    Carnivorous Plant 1
    Carnivorous Plant 2

    Textures
    Black Desert
    Lava Fields (cold)
    Lava Fields (burning)
    Poisoned Swamp
    Burned Forest
    Burned Fields
    Stormy Sea
    Heat-cracked dry earth
    Dead Marshes
    • CommentAuthorShessar
    • CommentTimeJan 22nd 2020
     
    Oh, this is exciting and a much needed set.

    The only additional request that I would have is an extendable set of chasms, much like you are doing with the cliffs.
    •  
      CommentAuthorQuenten
    • CommentTimeJan 22nd 2020
     
    I concur with Shessar, and would also like the respective equivalents of manors, chateaux and religious buildings. i absolutely love the idea of waterfalls as separate from cliffs.
    • CommentAuthorLoopysue
    • CommentTimeJan 22nd 2020
     
    :O

    :D

    Wonderful!

    Yes please.

    And thank you very much!
    •  
      CommentAuthorMonsen
    • CommentTimeJan 22nd 2020 edited
     
    Some suggestions for additional symbols

    Coastal
    More than one shipwreck would be nice to reduce uniformity when mapping dangerous coasts
    Ghost ships
    Pirate ships

    Structures
    Throw in a few bridges (stone, wood, rope), and preferably more directions than usual since these don't rotate well.
    Necromancer's tower
    Vampire's mansion/castle
    Mine entrances
    Prison
    Burning Cities
    War Camp
    Ruined Pyramid
    Ruined Ziggurath
    Plundered burial mound
    Broken Obelisk
    Snow-covered building set (village, town, city, etc)
    Overgrown ruins

    Textures
    Blighted plains and forests

    Vegetation
    Some snow-covered options would be great

    Mountains
    The active volcanoes should have variations with and without lava flows

    Map Icons
    Evil version of the normal races (human, elf, dwarf, halfling, gnome)
    Necromancers
    Vampires
    Undead
    Dead (rotting/skeletal) horse, cattle, sheep, camel.
    Dead people (as in dead, not undead [A skeleton laying in the desert makes it much more foreboding than just a plain desert])
    • CommentAuthorJimP
    • CommentTimeJan 22nd 2020
     
    I'm all for this.
    • CommentAuthorScottA
    • CommentTimeJan 22nd 2020
     
    Oh, yes, please. Sign me up!
    • CommentAuthormike robel
    • CommentTimeJan 22nd 2020
     
    In my view, a Battle Won and a Battle Lost are sort of superfluous. Every battle is both.

    Next to a Battle Lost, nothing is so melancholy except for a Battle Won.

    There is of course, the possibility that someone may raise a battle lost into a myth, such as the Alamo, so perhaps I am hasty in my judgement.
    •  
      CommentAuthorMonsen
    • CommentTimeJan 23rd 2020
     
    Posted By: mike robelIn my view, a Battle Won and a Battle Lost are sort of superfluous. Every battle is both.
    It is a big difference if the ones making the map was involved in those conflicts....
    •  
      CommentAuthorQuenten
    • CommentTimeJan 23rd 2020
     
    I tend to agree with Mike - the symbol for the Battle of Alamo would be the same for both Mexico and Texas; but the significance would be different to both. Not that it really matters
    • CommentAuthorLoopysue
    • CommentTimeJan 23rd 2020
     
    I'm quite interested to see what Mike makes of it.

    Presumably he has already seen and approved this list, so he must think there is a difference.
    •  
      CommentAuthorMonsen
    • CommentTimeJan 23rd 2020 edited
     
    Posted By: Quententhe symbol for the Battle of Alamo would be the same for both Mexico and Texas; but the significance would be different to both.
    That implies that you read a history book along with looking at the map, or otherwise assume that just by seeing the symbol the viewer would know about the battle and the result.
    On the other hand, if the government of France published a map of historic French battles, you can convey a lot of extra information on the map itself by using different symbols for battles they won and lost. Since it is their map, it makes sense to view battles from their viewpoint.
    For fantasy maps, they are usually made from the viewpoint of the good/civilized races (humans, elves, dwarves, etc), and battles occur more against the "evil" races (orcs, goblins, drow, troll, etc) than against other civilized races. Here it makes a lot of sense to differ between victories and defeats.

    Of course, it only makes sense if the map itself is aligned to one of the participants, a completely neutral map couldn't display anything but a neutral battle symbol.


    Personally, I just believe that more variation is always good though. Even if I don't have a use for a particular symbols and can't justify it's existence, others will have use for it.
  1.  
    I really like Monsen's additions. I would just add variations. Things that I would like to see variations of include;
    - blighted area
    - dungeon entrances
    - ruined everything (especially locations)
    - all the map icons (evil, orcs, etc)

    Some other ideas
    - Ruined seaport
    - Ruined anchorage
    - evil/dangerous sea rocks
    - sahuaghin here
    - sharks
    - abominations here
    - lich here
    - unholy site/defiled site (maybe just a variation of blighted?)
    • CommentAuthormike robel
    • CommentTimeJan 23rd 2020
     
    Posted By: LoopysueI'm quite interested to see what Mike makes of it.

    Presumably he has already seen and approved this list, so he must think there is a difference.


    I haven't seen the graphics. I'm just stating an opinion. :)

    On the other hand, I had not considered the context that the person making the map is doing it from a personnel/national historical viewpoint or by the view that some participants are evil or good. Interesting.
    • CommentAuthorLoopysue
    • CommentTimeJan 23rd 2020
     
    LOL! Oh no - sorry Mike Robel. I meant Mike Schley :) I forgot to add his surname ;)
    • CommentAuthorkevbeck43
    • CommentTimeJan 23rd 2020
     
    This would be really cool! I like all of these suggestions and would most likely purchase this set since I have purchased I think all of the others. :)
    • CommentAuthorthehawk
    • CommentTimeJan 23rd 2020 edited
     
    Posted By: mike robelOn the other hand, I had not considered the context that the person making the map is doing it from a personnel/national historical viewpoint or by the view that some participants are evil or good. Interesting.


    My favorite example of this sort of perspective is the map 'The World According to Orcs' from the old D&D Gazetteer 'The Orcs of Thar'.
    • CommentAuthormike robel
    • CommentTimeJan 23rd 2020
     
    My oops! Now your comment makes sense. :)
  2.  
    Posted By: thehawk
    Posted By: mike robelOn the other hand, I had not considered the context that the person making the map is doing it from a personnel/national historical viewpoint or by the view that some participants are evil or good. Interesting.


    My favorite example of this sort of perspective is the map 'The World According to Orcs' from the old D&D Gazetteer 'The Orcs of Thar'.




    I loved that Gazetteer!
    •  
      CommentAuthorRalf
    • CommentTimeJan 27th 2020
     
    Thank you folks, we're taking all of these into consideration!