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    • CommentAuthorHQ Yang
    • CommentTimeDec 27th 2019 edited
     
    Finally, after much frustration and efforts, I got my real world map with super details by using Photoshop (for image combining and enhancing), Illustrator (for coastline and lake tracing) and of course CC3+, here is the half size and low quality jpg version. Original size is 8651x7770 miles....
      .JPG
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      CommentAuthorQuenten
    • CommentTimeDec 27th 2019
     
    Well done.
    • CommentAuthorWyvern
    • CommentTimeDec 27th 2019
     
    Crete looks a lot happier now too!

    I've mapped this area in CC3 myself, and the adjoining areas right around the Black Sea and modern Turkey, so I can appreciate some of the problems and work involved. Wait till you start adding some topography to the land as well!

    I had to do mine entirely by-hand though, as I was doing an ancient real-world version for the earlier stories of the voyage of the Argo, which meant changing some of the coastlines and lakes (especially in mainland modern Greece), where these have been determined with enough accuracy.
  1.  
    This is great. I was toying around with a new world in FT and Wilbur, just for fun, and I kept thinking I had made too many islands. Seeing this map was a balm for my soul!