CONTOURSM - inner contours and mazes

This evening i experimented a little bit with the CONTOURISM command.
It is primarily thought to get contours of e.g. landmasses easily into CC3+.

I discovered that it even discovers "inner" contours but it does not connect them correct. Is that right?
Is there maybe a chance that this will be fixed in (near) future - because that opens for a lot of other possibilities...

image

To the right a texture generated by FilterForge,
in the middle the (shaded) result of the CONTOURSM command.

To the right after manually having done a "Multipoly" on all inner contours...

...and after changing some textures and effects...
image

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