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    • CommentAuthorLoopysue
    • CommentTimeNov 14th 2018 edited
     
    I think part I of this thread got a bit lost. It certainly weaved in and out and may even have doubled back on itself once or twice, so here is a fresh start with the ideas that remain to be examined from the first thread.

    First up, I remember mentioning angled rooftops that were a little too complicated for the House command. From a diagram very much like this one:

    Roof types.jpg

    https://homesthetics.net/roof-types/

    I worked out that while the House command can do most of these roofs quite easily, and some of them with a little patience by combining two rooftops in one building, there are some that would be much easier to do if there was simply a symbol to paste in a style that fitted with the existing styles.

    I have already explored the Dutch gable rooftop in its more elaborate form in the Japanese temple and village sets, and there is just a little more work to do on them in a second temples set, in which I am hoping to cover temples from the rest of the world. There is also no reason to leave the Dutch gable out of other sets in its more simple form without the flying eaves.

    I started part I of this thread by looking at the Skillion and lean to, but never got as far as including it in a set, so that one also remains to be done. Of the rest I am interested in looking more closely at the Jerkinhead, which in my mind would make a really suitable barn roof, and the Gambrel, Mansard and Saltbox rooftops.

    With Profantasy's permission I would very much like to design a few new symbols using the Profantay fills and imitating the original styles to make a set of these roof designs as appropriate to the existing styles.

    I'm not interested in doing the Butterfly roof, since from above I think it would just look like a roof that was shaded the wrong way around ;)

    I think this more or less covers all the really usable rooftop designs.

    ...

    In addition to all of this, I am currently working on a tutorial for Profantasy's blog that will explain how to make similar symbols to the ones I will be making almost entirely in CC3 - including the map file, so that you can have a go at this yourselves if you wish :)

    Please feel free to mention any other rooftops that might be suitable for this project, such as kiln, blacksmith, and anything else you sometimes wish we had.
    • CommentAuthorTexas Jake
    • CommentTimeNov 14th 2018
     
    Eager to see your progress on this.
    • CommentAuthorLoopysue
    • CommentTimeNov 14th 2018
     
    Thanks Jay :)

    Might be a few days before I get going on this again with all the other stuff I'm doing right now, but its on the list ;)
    • CommentAuthorJimP
    • CommentTimeNov 14th 2018 edited
     
    Looks interesting. I know you wil do something wonderful.
    • CommentAuthorLoopysue
    • CommentTimeNov 14th 2018
     
    Well this time, Jim, I'm going to try harder to not get distracted and go off on a tangent, so *this time* there really will be alternative roof shapes to choose from :P
    • CommentAuthorLoopysue
    • CommentTimeNov 14th 2018
     
    Ok, I started on this a bit sooner than planned.

    (it was one of those days, and I needed a distraction)

    Do you think this red tile house I just made goes with the existing CD3 styles?
      House 01.jpg
    • CommentAuthorJensen
    • CommentTimeNov 15th 2018
     
    excellent! yes, it goes!
    •  
      CommentAuthorQuenten
    • CommentTimeNov 15th 2018
     
    Ditto
    • CommentAuthorLoopysue
    • CommentTimeNov 15th 2018
     
    Thanks guys :D
    • CommentAuthorJimP
    • CommentTimeNov 15th 2018
     
    Yes indeed !
    • CommentAuthorLoopysue
    • CommentTimeNov 15th 2018
     
    Thanks Jim :)
    • CommentAuthorScottA
    • CommentTimeNov 15th 2018
     
    Perfect, fits right in.
    • CommentAuthorLoopysue
    • CommentTimeNov 15th 2018
     
    Thanks Scott :)
    • CommentAuthorLoopysue
    • CommentTimeNov 15th 2018
     
    I'd just like to say thank you to Profantasy for allowing me to use the CD3 fills to make new house symbols. That makes it so much easier to blend the results with existing symbols.

    Thanks also to Remy Monsen for writing a very useful tutorial on making new styles (from which I gleaned enough information to start a template for the related and as yet unpublished tutorial), and to Ralf, who is helping me perfect the template behind the scenes.

    With any luck it won't be long before you are all creating new house symbols :D
    •  
      CommentAuthorMedio
    • CommentTimeNov 16th 2018
     
    Looks great Sue. WTG!
    • CommentAuthorLorelei
    • CommentTimeNov 16th 2018
     
    That looks wonderful Sue! Thank you for all YOUR hard work, giving the community access to your work :)
    • CommentAuthorLoopysue
    • CommentTimeNov 16th 2018
     
    Aw thank you both *blush* :D
    •  
      CommentAuthorSamMcCart
    • CommentTimeNov 17th 2018
     
    Amazing work as always Sue! Love the color also.

    I agree on the Gambrel, Mansard and Saltbox styles. I would also like to see the Shed, which I think would be useful in more rural type settings.
    • CommentAuthorLoopysue
    • CommentTimeNov 17th 2018
     
    Thank you, Sam :)

    While the Gambrel, Mansard and Saltbox styles are things that cannot be replicated using the House command at this present time, the Shed design is relatively easy with a single shaded polygon. Just draw a rectangle of the right size in the roof texture you want, right click the polygon tool and pick "Shaded Polygon (Angle by Edge)" and click the lowest edge of your roof. That will align the fill and shade it according to the direction of the Global sun within CC3 :)
    •  
      CommentAuthorSamMcCart
    • CommentTimeNov 17th 2018
     
    Great, Will given it a spin. thank you