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    • CommentAuthorErdrix
    • CommentTimeMay 24th 2018
     
    Figured maybe I should make one thread for my finished maps. Here's my latest.
      Fort Nunder Preview.JPG
    • CommentAuthorLoopysue
    • CommentTimeMay 24th 2018
     
    OMGosh!

    Its so much clearer here. I can see all the little details you've taken care to add.

    Very impressive indeed :)
    • CommentAuthorErdrix
    • CommentTimeMay 24th 2018
     
    Thank you. :)
    •  
      CommentAuthorMedio
    • CommentTimeMay 26th 2018
     
    That´s an amazing ruins dungeon map, i love it. Congratulations!
    • CommentAuthorScottA
    • CommentTimeMay 26th 2018
     
    Lovely work. Great attention to detail!
    • CommentAuthorErdrix
    • CommentTimeMay 27th 2018
     
    Cave map. :)
      Encounter Cave Preview.JPG
    • CommentAuthorseycyrus
    • CommentTimeMay 27th 2018
     
    Very nice! What are you using for the cave floor fill, and the background?
    • CommentAuthorErdrix
    • CommentTimeMay 27th 2018
     
    It was called bumbycavefloor and it was from the dundjinni site before it faded away. All the other textures are from SS2, except the cobwebs and a few crawlies, they all came from dundjinni site.
    •  
      CommentAuthorMedio
    • CommentTimeMay 29th 2018
     
    Just noticing.. are you using shadows? Don´t really fit into a supposed subterranean cave walls...
    • CommentAuthorLorelei
    • CommentTimeMay 29th 2018
     
    Nice work!
    • CommentAuthorLadieStorm
    • CommentTimeMay 30th 2018
     
    Erdrix,

    Just thought you should know... the site may have faded, but the symbols and textures and bitmaps didn't. They are now all part of the Dundjinni Archives, which has been put together into a collection, and put out by the Vintyri Project. If you don't have the complete collection, you can go to the vintyri project's website, and get them there.
    • CommentAuthorLoopysue
    • CommentTimeMay 30th 2018
     
    I think there has been a re-emergence of the Dundjinni forum, if that's the site you mean. I saw it being discussed at Cartographer's Guild the other day, but I have to admit that I wasn't interested enough to bother going to find out it if was true.

    If it is, it probably has a new address and everything, so I don't expect any of the old links will work. Try searching for it online?
    • CommentAuthorLoopysue
    • CommentTimeMay 30th 2018
     
    Here, look -

    http://www.dundjinni.com/forums/default.asp

    Its up and running again.
    • CommentAuthorErdrix
    • CommentTimeMay 30th 2018
     
    Posted By: MedioJust noticing.. are you using shadows? Don´t really fit into a supposed subterranean cave walls...


    I know, wasn't looking for realism, just wanted it to pop more.
    • CommentAuthorErdrix
    • CommentTimeMay 30th 2018
     
    Posted By: LadieStormErdrix,

    Just thought you should know... the site may have faded, but the symbols and textures and bitmaps didn't. They are now all part of the Dundjinni Archives, which has been put together into a collection, and put out by the Vintyri Project. If you don't have the complete collection, you can go to the vintyri project's website, and get them there.


    Very cool, thank you.
    • CommentAuthorErdrix
    • CommentTimeMay 30th 2018
     
    Posted By: MedioJust noticing.. are you using shadows? Don´t really fit into a supposed subterranean cave walls...


    Shadows don't fit inside dungeons either, but yet most people still use them.
    • CommentAuthorErdrix
    • CommentTimeMay 30th 2018
     
    Forest Glade with pond.
      Glade.JPG
    • CommentAuthorLoopysue
    • CommentTimeMay 30th 2018
     
    Its much easier to see your maps on this forum ;)

    Over on the FB page you were asking about how to improve the map. I see that you have done stuff to it already with the rocks around the pond.

    I was starting to type a comment there when I lost my broadband for about 30 minutes, and since I can see everything better here...

    I was going to mention the two trees that are the same symbol and which look a bit false because they are the same. If you rotate one of them then the similarity will vanish.

    I was also going to say how the water looks a bit too blue... I'm assuming you are trying for realism here? If you look at aerial photos most fresh water bodies are quite dark greys and sometimes just look black. I'm not saying you should turn yours black, since people seem to expect water on maps to be automatically swimming pool blue, but its quite a glowing blue... or is that because its magical?

    Anyway. Those are just trifling details really. Its a great map, and I'm great at rambling on :P
    • CommentAuthorErdrix
    • CommentTimeMay 30th 2018
     
    Took me moment to see the two identical trees. lol I thought I grabbed different trees, guess I clicked on the same one and didn't notice.

    I never really strive for realism. I just try to not have people's eyes bleed looking at it.

    The most thought I gave the water was that it wasn't sewage green I had used for some other maps. Though the pond is protected by a treant, so I guess I could explain it away with that.
    • CommentAuthorWyvern
    • CommentTimeMay 30th 2018
     
    Or you could have the underlying rock and mineral deposits provide the colour, while glacial lakes can be blue to green at times as well (depends on the suspended materials in the water and the microscopic plants growing on them).
    • CommentAuthorErdrix
    • CommentTimeMay 30th 2018
     
    Another glade.
      Glade 2.JPG
    • CommentAuthorErdrix
    • CommentTimeJun 28th 2018
     
    Sewer encounter map.
      Sewer Encounter preview.JPG
    • CommentAuthorErdrix
    • CommentTimeSep 18th 2018
     
    Here is the Old Fishery from the Curse of the Crimson Throne AP.
      Old Fishery preview.JPG
    •  
      CommentAuthorMonsen
    • CommentTimeSep 18th 2018 edited
     
    Looking real nice.

    Not too fond of the white square you use for grid calibration though, kind of ruins the visuals. Have you considered doing something less visible, like making it highly transparent.
    • CommentAuthorErdrix
    • CommentTimeSep 19th 2018
     
    Guess I could, never really thought about it. I'll give it a shot on my next one.
    • CommentAuthorLoopysue
    • CommentTimeSep 19th 2018
     
    Or maybe just an outline in black

    Scale squares aside, Its another great map :)
    • CommentAuthorErdrix
    • CommentTimeSep 21st 2018
     
    Here is the Old Fishery Lower Floor.

    The blue around the debris in the water got real bright for some reason.

    I also faded the grid square, after it rendered I had a hard time finding it. Maybe not so much fade next time.
      Old Fishery Lower Floor preview.JPG
    • CommentAuthorErdrix
    • CommentTimeSep 21st 2018
     
    I see what happend to the grid square. i cut it off when I had the screen capture of the map.
    • CommentAuthorJensen
    • CommentTimeSep 21st 2018
     
    Impressive maps! Well done.
    •  
      CommentAuthorQuenten
    • CommentTimeSep 21st 2018
     
    I just love the way you did the 'mess' in the fishery. What great maps
    • CommentAuthorErdrix
    • CommentTimeSep 22nd 2018
     
    Thank you.
    • CommentAuthorErdrix
    • CommentTimeOct 3rd 2018
     
    All the World's Meat from Curse of the Crimson Throne.
      All the Worlds Meat.JPG
    • CommentAuthorLoopysue
    • CommentTimeOct 3rd 2018
     
    Very convincing bloodstains - very gory! :P

    Great map... and I much prefer the transparent scale box thingy ;)
    • CommentAuthorErdrix
    • CommentTimeOct 3rd 2018
     
    Thank you Loopysue! :)
    • CommentAuthorJensen
    • CommentTimeOct 4th 2018
     
    again a great map, i like the colors and little details. looking forward to see more!