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  1.  
    Does anyone know of a symbol set that would work for Norse/Anglo-Saxon-style buildings. IE wooden walls, long wooded houses with thatched roofs, etc.?
    • CommentAuthorLoopysue
    • CommentTimeMay 9th 2018
     
    What kind of map are they for? City, or dungeon scale? Isometric, or top view?
    • CommentAuthorAmbaryerno
    • CommentTimeMay 9th 2018 edited
     
    It's for the world map. However the map is pretty large, so I could to an extent draw the individual layouts of the towns right on the map, too (it would be nice to show things like one town having an adjacent harbor, etc.)
    • CommentAuthorLoopysue
    • CommentTimeMay 9th 2018
     
    Even with a very large world map, showing a city larger than a dot may be a little extravagant. Using dots or very small symbols instead of actually drawing them at that scale would probably be better.

    Take for example the city map I am working on right now for the Community Atlas (Sanctuary). Sanctuary is about 3 miles in its diagonal dimension - a reasonably large city for a fantasy city set in a pseudo-medieval time period, yet it still only appears as a very small standard city symbol on the overland continental map drawn by Lorelei - and that's not even the world map.
  2.  
    Regardless, at the very least I'm looking for symbols appropriate for a Saxon-style town.
    • CommentAuthorLoopysue
    • CommentTimeMay 9th 2018
     
    There are hundreds of different kinds of city symbols in the Schley style. There are also a couple of good ones in the Herwin Weilink style. The trouble is that I don't know what kind of style you are intending to do this world map in.
  3.  
    I like the darker design elements of the Herwin style, but the towns and such look pretty generic fantasy. Schley's "Hut Town/Village/Hamlet" are architecturally similar (wooden construction with thatched roofs) but the art style doesn't fit with Weilink.
    • CommentAuthorLoopysue
    • CommentTimeMay 9th 2018 edited
     
    Then I'm not understanding what you mean by Anglo Saxon/Norse buildings.

    Have you seen anything in web searches, for instance, that is more like the sort of thing you are after? That might give other people who know more about the contents of the annuals an idea of what to suggest.
  4.  
    • CommentAuthorJimP
    • CommentTimeMay 9th 2018
     
    In Profantasy\CC3Plus\Symbols\Cities\CD3\Vector Classic there are some thatched overhead building symbols.
    • CommentAuthorLoopysue
    • CommentTimeMay 9th 2018 edited
     
    The concept of a symbol is that it is symbolic of a thing, rather than an accurate depiction of it, and at the scale of a world map it should be possible to make a tiny cluster of a few very tiny thatched buildings if none of the existing city symbols are suitable -using the House command in CD3 if none of the ready made building symbols are right.

    Other than that, and unless anyone suggests an annual, I would say this is probably an opening for someone to draw a small selection of new symbols - though I hasten to add that I don't currently have the time for anything other than Sanctuary until I'm done with that city.
    • CommentAuthorjslayton
    • CommentTimeMay 9th 2018
     
    Makes me want to play Black & White (and Black & White 2) again.
    • CommentAuthorLorelei
    • CommentTimeMay 11th 2018
     
    I would combine the Jon Roberts city style to get the wood walls, then use the Thatched Cottages from CD3 Bitmap A set (maybe darken them up a bit)
    • CommentAuthorAmbaryerno
    • CommentTimeMay 11th 2018
     
    Can CD3 do isometric views?
    •  
      CommentAuthorMonsen
    • CommentTimeMay 11th 2018
     
    No, CD3 is only top-down. To do isometric views, you'll need Perspectives 3.
    • CommentAuthorJosh.P.
    • CommentTimeMay 11th 2018
     
    You can make isometric cities with CC3+. There's some great examples floating around using the Mike Schley Overland style.