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    I'm trying to create a "rippling curtain of blackness" that no light can pass through etc.

    Of course this should technically be a wavy flat black line. But that's not very interesting for a dungeon map. So I'm looking for suggestions on how to make a symbol or fill for such. I've foudn online some images like this ( which look reasonable, but of course I need to do something "top-down" for a dungeon/battle map.

    I've tried making some smooth fractal paths and giving them a width and filling them with one of those bitmaps., but that sample is not tileable, nor can I control the angle of the fill.

    Any suggestions on how to do this?
    • CommentAuthorScottA
    • CommentTimeFeb 2nd 2018
    Here's a tileable version. Just needs to be converted to a png.
    • CommentAuthorScottA
    • CommentTimeFeb 2nd 2018
    Or a top-down version. This one isn't tileable, of course.
      curtain top down.jpg
    Thanks Scott!

    What do people think of this symbol (Using the Top Down Texture from Scott). It has a small outer black glow effect on it.
      Screen Shot 02-02-18 at 11.08 AM.PNG
    • CommentAuthorScottA
    • CommentTimeFeb 2nd 2018
    Hm... the perspective could be even steeper on that one, I guess. I was just worried if I made it too steep it wouldn't be recognizable...
    • CommentAuthorLorelei
    • CommentTimeFeb 2nd 2018
    i have a black silk with swirls in it.....try this
    Thanks Lorelei :)
    Here's both for comparison, Is the black silk fill too dark? Should I mess with the fill scale?
      Screen Shot 02-02-18 at 02.41 PM.PNG