DD3+, best methods for importing into Table Top Simulator.

So, Table Top Sim uses real inches for world units. So it's advised that when importing assets, you typically just deisgn things in the respect that they will be used in the real world.

I am looking for a way to make battle maps, export them, and always have my grid in TTS line up perfectly with my scale in CC3+.

Has anyone else done this?

Comments

  • LoopysueLoopysue ProFantasy 🖼️ 39 images Cartographer
    No previous experience here, but scale is a very virtual concept in CC3.

    The same map can be exported at any size you like, so its the size of the export that's more important than the actual size of the FCW file in map units.


    How many pixels per inch (ppi) does Table top Sim use?

    And how many feet are represented by each of those inches?
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