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    • CommentAuthorjslayton
    • CommentTimeJan 3rd 2018
     
    One way to reduce the overall apparent detail level is to reduce the intensity of the normal map by reducing the scale value that you enter when saving it.
    • CommentAuthorLoopysue
    • CommentTimeJan 3rd 2018
     
    Thank you, Joe :)

    I will try some different numbers, and maybe use other different types of export to enhance the detail of the visible bitmap - as you suggest in your tutorial ;)

    And I promise I will try not to give everyone snow blindness again :P
    • CommentAuthorLoopysue
    • CommentTimeJan 3rd 2018 edited
     
    Gong to take a short break from doing the mountains. Its occurred to me that I really need to generate an acceptable 'Mountain' fill to sit these mountains on. I think I may already have done it with the 'Land' fill here, but I may need to think a bit more about the overall colour scheme.

    Once I've got it right, that will dictate the colour of the roots of each mountain at least, whatever else I do with them.
    • CommentAuthorJimP
    • CommentTimeJan 3rd 2018
     
    Applause ! I like those mountains ! No, I didn't have to put my sunglasses on to look at them.
    • CommentAuthorLoopysue
    • CommentTimeJan 3rd 2018
     
    Thank you so much, Jim :D

    These are only the early stages yet. I'm hoping to do all kinds of different things ;)
    • CommentAuthorLoopysue
    • CommentTimeJan 5th 2018
     
    I'm getting closer...
      Shaded mountains2.JPG
  1.  
    This is great. Exactly the style I've been after in this program, although I'm lost when following your process.
    Great work.
    Cavan
    • CommentAuthorLoopysue
    • CommentTimeJan 11th 2018
     
    Thank you Cavan :)

    All I'm doing is following Joe Slayton's instructions from his latest tutorial on using Wilbur to create shaded mountains.

    When I've perfected it (there are still a few things that aren't quite right) I'll see about making them available as some kind of symbol set ;)
    • CommentAuthorJimP
    • CommentTimeJan 12th 2018
     
    Applause !
    • CommentAuthorLoopysue
    • CommentTimeJan 12th 2018
     
    Thanks Jim :)

    The shaded mountains are why I'm also trying to develop a suitable set of top down textures to use them with. The projects are running in tandem, but slowly - because I keep hopping backwards and forwards between them.
    • CommentAuthorTonnichiwa
    • CommentTimeJan 12th 2018
     
    These are looking awesome Sue! I wonder if you will do a whole range symbol too instead of just one mountain at a time? I'm only asking because I'm lazy and don't want to lift that much rock :P
    • CommentAuthorLoopysue
    • CommentTimeJan 12th 2018
     
    LOL!

    I'm only just getting started on this, Tony. I need to get the whole set together and release it all in one go, but it has to be practically flawless first.

    That's just one of my pet 'things'.
    • CommentAuthorTonnichiwa
    • CommentTimeJan 12th 2018
     
    hehe, I understand that completely. I know my isometric tudor buildings aren't flawless but they were as close as I could get considering I really don't understand the maths behind perspectives. I just went by looks.
    • CommentAuthorJimP
    • CommentTimeJan 12th 2018
     
    Posted By: Tonnichiwahehe, I understand that completely. I know my isometric tudor buildings aren't flawless but they were as close as I could get considering I really don't understand the maths behind perspectives. I just went by looks.


    Math ? I just use windage. Well, can't use too much windage, if I did, my buildings would all lean way over, like they were going to fall.
    • CommentAuthorLoopysue
    • CommentTimeJan 12th 2018
     
    That would certainly add an interesting slant to the world! :O
    • CommentAuthorTonnichiwa
    • CommentTimeJan 12th 2018
     
    that would make for an interesting map!
    • CommentAuthorLoopysue
    • CommentTime7 days ago
     
    I haven't forgotten these.

    Had one of those lightbulb ideas earlier this evening, and it seems to sort out the shading. One grey shape and a map file.

    I also haven't forgotten the waterfalls and all the other little projects I've got flying around in my head. It just might take a bit of time to get them ALL finished.
      shaded mountains.jpg
    •  
      CommentAuthorRalf
    • CommentTime6 days ago
     
    Very cool stuff, Sue. I am sure we can work out something very nice from this. ;)
    • CommentAuthorLoopysue
    • CommentTime6 days ago
     
    Aw, thank you Ralf! :D

    I have some work to do with them yet. There is a reason I set them up on a white background - I haven't worked out how to colour them in yet, and on a textured background they do look a bit odd.
    • CommentAuthorJimP
    • CommentTime6 days ago
     
    That could be either volcanic or large meteor/asteroid hit. Very good !

    Hmmm... I was also thinking maybe subsidence, but that wouldn't work for that shape.
    • CommentAuthorLoopysue
    • CommentTime6 days ago
     
    That shape just kind of happened when I pasted three of the same mountain symbols together in a ring to make sure the shading worked. It must do - or you wouldn't have seen it as a single shape, but three individual pastes of the same shape.

    I intend (once I figure out how to correctly colour the things), to create a set of useful shapes that can be rotated to create all kinds of geographical forms.
    • CommentAuthorJimP
    • CommentTime6 days ago
     
    Didn't really look at the symbol set on the left, it does look like one large crater.

    I'm looking forward to the shapes you make with this.
    • CommentAuthorLoopysue
    • CommentTime6 days ago
     
    I just hope I can get the colouring technique right!
    • CommentAuthorJimP
    • CommentTime6 days ago
     
    Oh you will. You are an excellent cartographer. I just make maps.
    • CommentAuthorLoopysue
    • CommentTime6 days ago
     
    Why, thank you Jim, but I'm not really a very good cartographer. I'm more of a... well... I'm not entirely sure I know, but whatever it is it spends a long time messing around with symbols and trying to invent new tricks :P

    And if I ever live to make a tenth of the maps you have made I'll probably be about 200 years old!
    • CommentAuthorJimP
    • CommentTime6 days ago
     
    Oh, well, I dashed most of my maps off in CC2 days. My players never saw them unless they looked at my web site. Those maps have mostly been replaced with CC3/CC3+ ones.

    On a gaming forum, I was told my site was 'too busy'. Turns out they thought I had too many maps... It was long enough ago I don't remember their exact response, but when I replied to their second contact that I was just getting started, at around 2,300 maps then, they never replied back. I did think at one point, when I was much younger, I could make all of Crestar as 1" = 2,000 feet maps, backpacking level, but I realized very quickly it was take me at least another life time to do that. So I decded to just detail some bits of Crestar.
    • CommentAuthorLoopysue
    • CommentTime6 days ago
     
    Good plan.

    I remember working it out for someone at the Guild who wanted to employ a cartographer to map an entire fantasy world at dungeon scale.

    If it takes a day to do each dungeon map, and each of them is a square mile, and the fantasy world is about the size of the Earth, you would need about...

    habitable surface area of the Earth = 24,642,757 square miles... That's 67,514 years, or divided by 50 (approximate working life of a dedicated and totally obsessed cartographer), 1,350 lifetimes.

    He still didn't get the point!
    • CommentAuthorJimP
    • CommentTime6 days ago
     
    Yeah, one store gamer tried to tell me his character could do about 15 to 20 different things in one combat round... which is 6 seconds. I got a puzzled look on my face, then laughed. ( From what other people in the store told me later. ) He stomped off to tell the store owner, who listened then laughed. He left the store.

    I wanted to tell him he might be able to do all that in 12 combat rounds, but he never came back.
    • CommentAuthorLoopysue
    • CommentTime6 days ago
     
    Wishful thinking is human nature :)
    • CommentAuthorWyvern
    • CommentTime6 days ago
     
    Loopysue tentatively remarked:...I'm not really a very good cartographer. I'm more of a... well... I'm not entirely sure I know, but whatever it is it spends a long time messing around with symbols and trying to invent new tricks :P


    The word you're looking for Sue would be "artist", to which I suspect most of us here would want to qualify further with a term such as "excellent", "brilliant", or "amazing".

    And that crater looks deeply suspiciously regular, as if created by some advanced terraforming civilisation... Or maybe it's just Slartibartfast's signature ;)
    • CommentAuthorJensen
    • CommentTime5 days ago
     
    signed. The Slartibatfast signature is spot on! (If I remember right he got well honored on that ;))
    • CommentAuthorLoopysue
    • CommentTime5 days ago
     
    LOL!

    Thank you guys :D
    • CommentAuthorLoopysue
    • CommentTime5 days ago
     
    Partly solved the colour problem, but still a way to go yet.

    At the moment these mountains rely on the fact that they are placed on a particular background texture, which is the same base texture underneath the colour shading in the heart of each symbol.

    The symbols are very hard edged to eradicate a glowing fringe that occurred when I tried fading them out like the bases of isometric mountains. There may be something that can be done about this. Maybe someone who knows more than I do about map files could tell me?
      colour.jpg
    •  
      CommentAuthorMedio
    • CommentTime5 days ago
     
    Let me start this saying your mountain ranges are simply great, but i´m not too sold on the colouring.


    Considering that the mountains look realistic, i´d try to go for a more realistic approach: snow in the "highest" peaks, or simply grey, and then some downgrade to the background you want to place. The picture on the right feels better than the left one maybe due that. but i know you and i´m sure you´re already improving yourself :)
    • CommentAuthorLoopysue
    • CommentTime5 days ago
     
    Hey Medio :)

    Great to see you around again, and thanks for the honest opinion ;)

    There will eventually be lots of different kinds to choose from, these are just the start - prototypes, if you like. And you are right, I'm constantly trying new things.