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    • CommentAuthorkathorus
    • CommentTimeDec 13th 2017
     
    First, I know Wilbur isn't a Profantasy product, but I am hoping that jslayton might chime in.

    I am trying to import a world from FT3 into Wilbur as I am following a tutorial I found online the makes really nice looking maps (http://www.worldofgotha.com/PF_TUTORIAL/israh_index.html).

    I am saving the FT3 as a special MDR and then opening in Wilbur – in Wilbur the map doesn’t seem to have any elevation (it shows blue, light blue, and green), which based on the tutorial pictures I should see the elevation. I am working in FT3 using 8190 as the editing size (I’ve got an 8-Core AMD CPU with 16GB or ram) and save the MDR with the same setting. Any direction is appreciated. I am running FT3 v.3.0.20 and Wilbur v.1.87.00.00
      pic 2.jpg
    • CommentAuthorjslayton
    • CommentTimeDec 13th 2017
     
    Look at the histogram window in Wilbur and see if there is an outlier in altitude. If so, use height clip to eliminate it.
    • CommentAuthorkathorus
    • CommentTimeDec 13th 2017
     
    Thanks, that was it, had values in the height map on both extremes reading scientific notation. Height Clipped at +30,000 to -30,000 and that took care of it.
    • CommentAuthorjslayton
    • CommentTimeDec 13th 2017
     
    Woohoo! I'm helping!
    • CommentAuthorJasonTerry
    • CommentTimeDec 17th 2017
     
    Care to share what it looked like after you height clipped.
    • CommentAuthorkathorus
    • CommentTimeDec 17th 2017 edited
     
    Sure, I think I'm reducing the mountains too much with the incise flow in FT3, so it's not as detailed as I think I'd like it to be. Back to the experimental drawing board.
      map.png