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    • CommentAuthorEOTB
    • CommentTimeDec 8th 2017
     
    I created a town for the campaign I'm running, and when I export it, I get an unusual partial shadow effect across a swath of the rootops right across the middle of the town. It's most pronounced on the roof of the big temple just SW of the town center where the northern 2/3 of the roof is darker than the southern 1/3. This was made using CA100. Anyone have any ideas what might be causing it? A lot of the northern wall towers have a partial darkness also, but the rooftops are what I'm most curious about.
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      CommentAuthorQuenten
    • CommentTimeDec 8th 2017
     
    Very nice map
    • CommentAuthorEOTB
    • CommentTimeDec 8th 2017
     
    Thanks! It's in progress - I still have to get a few things ironed out on it (fence/hedge gates I think are on the wrong symbol sheet, and other nitpicks too), and the labels at this point are memory-jogs for me more than anything else, but it seems like there's always too much other stuff to get ready for me to go back and get what I did before from "usable for play" to "done".