Dungeon Lighting exporting incorrectly

Help!

The lighting in my map looks great until I export it and Photoshop opens and i see bands of shadow stretching across it. What am I missing?

Comments

  • MonsenMonsen Administrator 🖼️ 46 images Cartographer
    Unfortunately, this is caused by the fact that CC3+ cannot export the entire map in a single pass, so it has do it in parts, and each part can't see any entities but those that was defined inside that part (if it could respect all the entities, it wouldn't have to divide it into parts in the first place).

    However, unless you need a very high-res export, or you are very short on memory, you can adjust the size of each part, which can severely reduce, or even remove the problem entirely. See this topic for details
  • Well...that was the perfect suggestion.

    Thank you!
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