Crashing when using Alpha blur in conjunction with Bevel

I was trying to get an ordinary unlit bevel to work properly without any of those little triangles you sometimes get, and trying out various different combinations of sheet effects.

I applied an Alpha blur effect above (before) the bevel and clicked Apply. It worked - the bevel was totally and absolutely spot on perfect, but when I clicked ok CC3 crashed.

I tried it 5-6 times with the same result. Is it my map that's the problem?

The map in question is my Scribble Rock map, and I solved the problem by using shaded polygons instead of the bevel effect, so I don't actually have the one with the bevel in it to show you - sorry!
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