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Posted By: MonsenThis happens because CC3+ can't render the entire image in one go, it has to divide it into segments. Unfortunately, lighting effects with an origin outside the current segment won't be rendered properly.
You can change the number of pixels used by CC3+ by following the instructions in Sue's posthere
Posted By: MonsenIt was was an issue of too sharp angled in relation to the width of the line. I misinterpreted it as the light rendering issue, because I was not aware that these stray lines would also block light, the result looked very similar to that issue.
Posted By: HadrianVIBut you replied at the same time saying something completely different.Never assume I am always right.
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