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    • CommentAuthorJMunsonII
    • CommentTimeMar 13th 2017 edited
     
    Greetings!

    Well, here's my third map - The Cursed Ones - The Tombs.

    The only things I don't like about the output are the light leaks in the tunnels. I did create copies of the tunnel floor, move to walls sheet, etc. However, a thin line let light through as it was perforated in places - especially near sharper bends. A thicker line became a "wall" and ruined the look I was after. So, if I can't get rid of them, I'll live with them (I could always be ultra AR and edit that out in PS if I have to). However, I'm open to suggestions in that department.

    Otherwise, here is the map:



    And the larger version can be gotten here.

    Enjoy!

    Jon

    P.S. I may also end up scaling up the numbering - 'tis a wee tiny...
    • CommentAuthorLorelei
    • CommentTimeMar 13th 2017
     
    Really LOVE this one!
    • CommentAuthorJMunsonII
    • CommentTimeMar 13th 2017
     
    Thank you Ms. Lorelei. :)
  1.  
    It's huge! And I love the design. Well done. :)
    • CommentAuthorJMunsonII
    • CommentTimeMar 14th 2017
     
    Thanks Kilma.ard.venom. :)
    • CommentAuthorJMunsonII
    • CommentTimeMar 14th 2017
     
    I figured out a method to fix the light leaks, and the maps above have been updated. :)
    • CommentAuthorTopdecker
    • CommentTimeMar 14th 2017
     
    This has a very organically grown hint of evil to it that is really cool, Munson. I suspect that I would be dreading what awaits at the end of each tentacle-like hallway...
    • CommentAuthorJMunsonII
    • CommentTimeMar 14th 2017
     
    @Topdecker, well, this cult was unabashedly, disgustingly, horrifically, evil to its far-more-than-rotten core... ;)

    Be afraid, be very afraid... >:D
    • CommentAuthorNacon4
    • CommentTimeMar 14th 2017 edited
     
    Very cool. The idea of tentacles of evil spawning monsters at the end was refreshing. I only saw two traps though. Are you going to put in more?

    N4

    (Edit: I found the other two. And that's pretty cool. Just thought you might life more of them.)
    • CommentAuthorJMunsonII
    • CommentTimeMar 14th 2017 edited
     
    Posted By: Nacon4Are you going to put in more?

    Oh, there are pits, traps, and stuff not drawn on the map... ;)

    And thanks! :)
    • CommentAuthorShessar
    • CommentTimeMar 14th 2017
     
    What a unique and interesting map! Your use of lights continues t make your work shine. ;)

    Love it!
    • CommentAuthorJMunsonII
    • CommentTimeMar 14th 2017
     
    Thanks Shessar! :D
    • CommentAuthorRoyalWolf
    • CommentTimeApr 5th 2017
     
    wow, very cool map
    • CommentAuthorJMunsonII
    • CommentTimeApr 6th 2017
     
    Thanks RoyalWolf. :)