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    HI all. I've been using CC3/3+ for about 4 years and still an amateur. :) I use it to craft maps for games based on topographic maps. Here is a look at three:

    The first is from my Game "Defense of Corona" a game set near the city of Corona, CA (hard to figure that out) in the 1950s as units from the 1st Marine Regiment, the 153rd Regimental Combat Team, and Combat Command A of the 40th Armored Division battle alien invaders.

    The 2nd is the area covering the WWII Battle of Arras, in which the British launched a small counterattack that struck behind Romme'ls Panzer Regiment, ran amok for a while causing a lot of damage, and contributed to the German Halt Order which allowed the British to escape at Dunkirk.

    The 3rd is still a work in progress based on the US Army National Training Center, it will be used for a game covering Hammer's Slammers (with permission of David Drake.)
      defense of corona.JPG
    The Battle of Arras
    The NTC.

    Unfortunately, these are screen shots of pdfs or a view off of Campaign Cartographer because when I try to Save As as JPG, the map retains to quality as you try to zoom in on it.

    I print the maps by sending them to CutePDF, usually as 1 sheet. I make the map dimensions equal to the size dimensions of the finished map. The first two print out in 4 -11 x 17 maps, so the size is 22 high x 34 wide in a 1 x 1 sheet . The NTC maps is 15 11 x 17 map sheets. I print it in a file that is 3 wide x 5 high.

    The contour maps I download from USGS if possible, or purchase paper maps, cut them up for scanning (which really hurts me), scan them, reassemble them in a photo editing program, save as a BMP, import to CC3+, and then commence to tracing.

    Thanks for looking.

      Hammers Slammers.JPG
    Hi Mike,

    Welcome to the forums. Interesting maps. I used to play a game called Micro Armour, a tabletop minatures game with lots of WW 2 type tanks. These topographical maps would have been great for us to set up battlefields and such. Great job on these.

    I am not sure if you knew this or not but there are a few of the Cartographer's Annuals that may help you make maps a little bit easier than what you talk about here.

    Issue # 32 is Napoleon Battle Maps. Issue # 57 is Military Operations maps, and Issue # 85 is WW 2 Area Maps.

    Of these, all three of them do topography however Issue #85 seems to do it the most.
    Thanks. I still have a bunch of micro-armor. I used to carry out around with me in the field (I was a tank company commadner, tank platoon leader, cavalry platoon leader) when training or umpiring. I would use them to show what we intended to do or what I saw had been done. Played with it too. :)

    I have all of the annuals, but I find for my purposes CC3 Standard Overland seems to fit my needs best. I have used overland vector 3 color but it doesn't seem to do as well. I've tried 57 and 85 and they are not quite so useful to me. The main thing I frequently need more than the provided number of contour intervals, so it is easier to just use the brown shades. I keep experimenting though. :)
    • CommentAuthorKraikken
    • CommentTimeMar 6th 2017
    I love these maps! I've been doing a lot of forum searching for topographic map styles and this thread answered my questions in finding the annuals I needed and showed me what other people had already done in it.
    I'm a huge dork fan of simple fill styles, I'm dead set on making an original map for gaming that uses the most basic lines to cut down on the distractions of how pretty it is by it being purely functional. This has taken me a few more steps in that direction.
    Interesting maps. I've been thinking about topographic maps myself - I love stylized mountain ranges but as I zoom in on a regional area I find myself needing more details than "hey there are mountains here" - I want to know the details of the mountains - how steep it is, how water might fly, defensible chokepoints, etc. Before having kids I used to do a lot of hiking in the White Mountains of New Hampshire and found USGS maps were really handy for planning hikes - heck I've contemplated just making a fantasy version of the White Mountains.
    • CommentAuthormike robel
    • CommentTimeApr 22nd 2017
    The happy news is you can get digital copies of USGS maps for free download (present day and historical) so they are relatively east to edit and then import into CC3+. Foreign maps are not so easy, although you can turn on contour line in google maps and then take a bunch of screen shots, then combine them, but that is tedious, so I buy foreign maps, cut them up to fit on my scanner, scan them, then assemble them again. Not quite as tedious as screen shots.