Tracing issues
LadieStorm
🖼️ 50 images Surveyor
I'm working on Wormhole, my commission map, and I am having one somewhat major issue. The bottom almost third of this map is supposed to be desert, including part, but NOT all of the two peninsulas at the southeastern part of.the map. Which means I need to trace about 95% of the bottom portion of the map.
The issue? Once again, I can't control the tracing tool. It wants to trace to the. North, when I need to trace the south. Granted, I made this map rather large (4000 width) because id rather the client need to size down, than size up, and possibly end up with a pixelated map.
So, any ideas on how to control the tracing tool?
The issue? Once again, I can't control the tracing tool. It wants to trace to the. North, when I need to trace the south. Granted, I made this map rather large (4000 width) because id rather the client need to size down, than size up, and possibly end up with a pixelated map.
So, any ideas on how to control the tracing tool?
Comments
Hope that makes sense.
I'm sure this is anything BUT the official method, but what I do is click the point from where I want to start the tracing, then deliberately head off in the WRONG direction along the coast. This has the tendency to make the trace go off in the opposite direction (as I'm sure you will already have experienced), which if you have deliberately gone in the wrong direction to start with just happens to be the right direction.
Then just back up and carry on as if you haven't just had to trick it into going in the right direction
For example, if you wish to fill the bottom half of your landmass with desert, and you intend to start out near the middle on the west coast of the island, when starting the trace and asked for the entity to trace, select the island by clicking on the coastline near the very south end of the island, then go back to where you currently are, and place the start of the trace near where you started drawing the desert (at the west coast), then move your mouse cursor over to the east coast, and place the ending there. The trace will start at the start point, go through the point you used to select the entity, and end at the end point.
I had some trouble in the beginning myself, but once I understood the tool and started using it correctly, it has never traced the wrong way for me.
I also have carpel tunnel syndrome in both wrists, which makes fine tune precision work even more difficult. It's not that big of a deal , most of the time I don't notice... but sometimes it trips me up, like trying to use the trace option, because I can't hold the mouse completely still and steady for very long.
Cheers,
~Dogtag
Hey - maybe the reason this just isn't working for you and me the way its supposed to, Storm, is because our maps are just simply HUGE, and the landmasses have some incredible number of nodes around the coast that make the tool behave a bit unexpectedly?
In any event, I posted a video tutorial for the Trace command. It a little over 4 ½ min.
I hope it helps.
Cheers,
~Dogtag
EDIT: I moved the actual tutorial video, from here into its own topic, to help people if they search the forum.
When I was making the video, I realized I still owe you one, on shaded polygons. I'll try to do that one this weekend. I have a game tomorrow, though, and I have almost zero prep. Yay.
Cheers,
~Dogtag
We need this on the tutorials page.
I'm also going to make a note to self that I must never do a video tutorial - you would all fall about laughing at my 'very proper' English accent. Bertie Wooster eat your heart out! LOL
One comment, I noticed you mentioned following along the coastline with your cursor when tracing. Note that this is not required, you can simply jump directly to the end point from the start point, which makes it a bit easier to trace large, complex entities, but if you do, you may need to just leave your cursor at complete rest for a short time while CC3 catches up if the entity is particularly large/complex.
I also observed something in your video which I didn't really think about when giving my explanations, and may be the cause of people claiming that the trace goes the wrong way. Because the fact that the trace always go through the selection point, it will actually appear to go the wrong way UNTIL you have moved your cursor past that point. Once you position your cursor near your desired endpoint, the trace will go the correct way however, even if it didn't look like that immediately.
I don't know why I didn't catch that before, everyone said that, but it just didn't click until I SAW it. Then again, when it comes to all things technical, I've always been a visual learner.
That said, I am writing a new tracing tutorial for the Tome right now, where I include more images and more examples of what can happen, hopefully this will help people understand the command better.
Maybe if the ants were fatter and bright red it would be easier to learn?
Cheers,
~Dogtag
EDIT: Revised version is now posted. Just some small tweaks and I added the clarification I mentioned above. If you already watched the video, you may have to clear your browser cache before it'll play the newer version.