Couldn't Get Pixels with DIBits

I'm trying to make a map with city designer but can't seem to save it. I create a new City map in CC3+ using the CD3 Bitmap A style. I did 150x150 feet and plopped down a simple house with the House tool using CD3 A Default house settings.

If I try to save my map as JPG, I get the DIBits error. Here are the various things I have tried:
1. Save at 2000x2000 pixels, save at 500x500 pixels, no dice
2. Save as BMP, JPG, and PNG, all same error
3. Save rectangular section as JPG, works as long as the rectangle doesn't intersect the building (at which point I get the DI error)
4. Erase the building, saves just fine
5. Erase the building and insert a CD 3C Classical building (vector based), this works
6. Insert the symbol CD3A Default 1 (which looks like bitmap), this works(!)
7. Behavior is exactly the same on my laptop

I'm at CC3+ version 3.72. I should have all the latest updates to both CC and CD. Any idea what's wrong here?

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