File Tool Bar Missing Icons
First off I had to totally clear my computer due to a virus so I had to reload all my cc3 programs. I keep getting error 75 and tried the link given but it does not work. I'm missing my dd3, city designer, ca3, ss1, ss2 and ss4 icons from my file tool bar. Need help. Have been installing and messing with this for days. When I download cc3 update 11 I loose all my tool bars. Have now started to drink beer.
Comments
Be that as it may, it sounds like:
1) Maybe you still have a virus.
2) Maybe you need to turn this problem over to ProFantasy support.
In all cases, the information you've supplied isn't sufficient, I think, for anyone here to help you with anything more than guesswork.
Note that you won't see anything happen when running it, it just runs and finishes silently, but start CC3 after running it and check if the problem is gone.
Eitherway, try running the update 11 as administrator.
You need to re-run the Update again. You may need to uninstall the update 1st though if it is already installed and then reinstall it.
Additionally if your having download problems some anti-virus programs can cause downloads to go slower or stop often as they are trying to analyze the download to prevent you from downloading a malicious file.
Now regarding the missing fie:
Go to this thread and see the post Ralf made and download the zip and put the FCW.mnu in your folder and then run and run the CC3ConfigMenu.exe. Make sure you run it as a Admin too.
http://forum.profantasy.com/comments.php?DiscussionID=1484
See if that fixes it
CSUAC Installation
http://forum.profantasy.com/comments.php?DiscussionID=3164
"The directory structure is different from prior versions, so the two are not compatible. What this means is that any maps using symbols from prior versions will show red X's for the symbols (the reverse is true as well). This is because the new CC3 version of the CSUAC is using the file structure and files from the Fractal Mapper 8 version of the package."
Everyone knows that this issue is a big pain in the butt for CC3+/CC3 users, and all of the people who have been involved in this would like to see the old, original CSUAC for CC3 back again, but ...
Several years ago, the owner and licensor of the CSUAC removed his home page from the Internet. At that time, Jim Hale in the USA contacted him and was issued a license to offer the Dundjinni CSUAC on his website. The Dundjinni forum also has a permanent right to offer the Dundjinni version of the CSUAC.
We at the Vintyri Project did the official conversions of the CSUAC for FM8. After the CSUAC website vanished, I contacted the owner and the Vintyri Project was issued a license to offer the FM8 version ONLY of the CSUAC.
Someone else will have to explain what happened at that time with the CC3 version. I wasn't involved in it at the time. I assume but do not know that no one here noticed for awhile that the site had been taken down.
Gerri Broman, Ralf Schemmann and I did everything we could to revive the CC3 CSUAC, but at the time we made those efforts, it was too late. Although his E-Mail address seems to be functioning yet, none of us ever received a response to our request from the CSUAC owner.
The only legal way that could be found to make the CSUAC available again to CC3 users was to have them download the legal FM8 version. Gerri then created the elements currently available to make the FM8 version work in CC3 and CC3+.
However, anyone who made maps earlier with the old official CC3 version of the CSUAC has a problem, particularly if they didn't keep the old CC3 installation package, because the new version does indeed and must use the FM8 folder structure, and that's different from the old structure, which means that your old maps will show red Xs.
I know of no easy solution to this problem. The moral of this story is that one always should keep the installation packages of installed software ... always.
1. Open the map(s, one at a time).
2. Open the symbol manager.
3. Mark all of the symbols you want to remove.
4. Click Delete.
All of the symbols with the wrong addresses will disappear. You now can replace the symbols.
The reason this occurs is that the old maps look for the symbols in the old directories, which aren't there any more, so it can't find them.
Note that these commands are somewhat experimental and you would use them at your own risk. As always, be sure to make a backup of all drawings before you use such commands.
Ideally, using LISTIMAGENAMESDWG would show you the paths of all image elements in a drawing, whether they are part of symbols, fills, pictures, or anything else. If you see paths that you don't like, you could then use REPLACEIMAGENAMESDWG to specify the bad string part and a new, good string part to replace it; the command would then do that text substitution. This operation allows for fixing # paths to @ paths, changing directories for image elements, and so on.
Maybe I should do a full regex replacement as an option for paths names and one for general text.