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    • CommentAuthorGandwarf
    • CommentTimeApr 28th 2009 edited
     
    Thanks.
    I will see if I can post up some zoomed in shots tonight.

    All the labeling has been done outside of CD3, the numbers also. Most of it can be done in CD3 I think, but it looks better when using other software :-)
    All the rest is CD3, including the estates and cemetery.
  1.  
    I looked at your example file last night & it was full of red "x"s, so I'm missing (or moved) some of the symbols. Are you using anything beyond the standard CC3 stuff (Core and add-ons)? And is any of it in a non-standard place?

    I fear I've munched my install again...
    • CommentAuthorpvernon
    • CommentTimeApr 28th 2009 edited
     
    If you want to do numbering like in the last map but do not want to use anouther program, there was a set of markers done for a syblol chalange back in 2003 that do this quite nicely. The symbols are all vericolor so you can make then any color you wish, IIRC they come in 7 shapes, and can have one two or three characters in them. The file is downloadable from the map library on the Profantasy site. Use the key word sc2 when searching.

    downloads/map and catalog library

    Oh and since they were done for CC2 you will have to move them to the right sheet and layer after you place them.
    • CommentAuthorGandwarf
    • CommentTimeApr 28th 2009 edited
     
    sdavies2720:
    I just downloaded the example file and I had no trouble with red crosses. I opend the file on my new computer, with a fresh install of CC3 and CD3. Everything in there is standard stuff I think.
    • CommentAuthorsdavies2720
    • CommentTimeApr 29th 2009 edited
     
    Ok, thanks.
  2.  
    Astonishing maps.
    Bows hat.
    • CommentAuthorGandwarf
    • CommentTimeMay 2nd 2009
     
    Well, another one bites the dust. This is a city near the largest forest in my world.
      Groenwoud_final_profantasy.jpg
    •  
      CommentAuthorMonsen
    • CommentTimeMay 3rd 2009
     
    Very nice. You a producing quite a bit of cities.
    Looks a bit empty with all the white around though....
    • CommentAuthorGandwarf
    • CommentTimeMay 3rd 2009
     
    It's true that the surrounding lands look empty, but the city lies in an area that has a very harsh climate. It's effectively winter during large parts of the year, so farming is not an option. Most of the trees near the city have also been cut down.
    •  
      CommentAuthorMonsen
    • CommentTimeMay 3rd 2009 edited
     
    I assumed that was the reason. You might wish to experiment with something that breaks the monotony a bit though, such as perhaps small hills, or maybe a few structures, or a (fenced in) cemetery, or something. Perhaps barren patches in the snow if appropriate, and (dirty) tracks in the snow, as people probably travel outside the city walls.
    • CommentAuthorGandwarf
    • CommentTimeMay 3rd 2009
     
    Thanks. I might some hills in the future.
    A cemetery is probably a bad idea in these kind of circumstances.
    • CommentAuthorHenrie61
    • CommentTimeMay 4th 2009
     
    Another good looking city.

    Was wondering why the land is frozen but the river isn't?
    But hey, there a re wizards in the city. maybe its their jobs to keep it open.

    And still awaiting the zoomed in shots of your previous city ;-)
    • CommentAuthorGandwarf
    • CommentTimeMay 4th 2009
     
    Ah, sorry... forgot about the zoomed in shots. I will again see what I can do :-)
    I am also working on the Groenwoud map a bit more, after some comments I received here and on another forum.

    The river isn't frozen, because it's very fast flowing. In the dead of winter it might freeze at some spots though.
    • CommentAuthorGandwarf
    • CommentTimeMay 4th 2009
     
    Ok, this is an updated version of the Groenwoud map. I changed the logs in the rivers, added some wagon trails and hills outside and changed a label. I have decided to keep most of the surrounding area empty.
      Groenwoud3_final_profantasy.jpg
    • CommentAuthorGandwarf
    • CommentTimeMay 4th 2009 edited
     
    And very quick and dirty, the two requested zoomed in shots. This is very zoomed in (I always shrink the maps to increase the quality) and with no post work in Paint Shop Pro.
      graveyard.jpg
      estates.jpg
    • CommentAuthorZace
    • CommentTimeJun 13th 2009
     
    Simply stunning maps - i love looking at your work and seeinghow it has evolved.
    • CommentAuthornickverto
    • CommentTimeJun 15th 2009
     
    I still wish Gandwarf would release a FCW file or two of some cities.
    • CommentAuthorGandwarf
    • CommentTimeJul 1st 2009 edited
     
    Yeah, well... still not sharing any FCW files at the moment, sorry.
    But I did do another tutorial to teach people how to create cliffs like in my Concetron map (see example). The PDF I attached below the screenshot.
    Using this tutorial you could also create quarries or claypits. I had some of those in my maps as well.
    • CommentAuthortellius
    • CommentTimeJul 1st 2009
     
    Thanks for this Gandwarf! :)

    I see the simple step I was missing to create something similar to what you had, the overhang section.
    Incredibly helpful as always.
    • CommentAuthorjaerdaph
    • CommentTimeJul 2nd 2009
     
    Thanks again for your generosity and the tutorial, Gandwarf! :)
    • CommentAuthorskaryn
    • CommentTimeAug 2nd 2009
     
    Those cities are beautiful. Sigh, now you make me want to buy CD3. :)