DD3 Battle Tiles + Lighted Dungeons: Weird effects when I render

I'm trying to use the battle tiles and lighted dungeons together, but I am getting some bizarre stuff when I render and output. They say a picture is worth a thousand words, so check the attached image. I've tried playing around with the sheet order, but it's not having any positive effect. I'm guessing that there's a setting somewhere in the Battle Tiles sheets that's throwing off the lighting, but I can't discover the cause.

Has anyone else successfully done this?

Comments

  • There is a weird rendering effect when you set the map to print to scale (I think there's a couple of posts about this in the forum somewhere). My workaround has been to use pdf creator and print the whole map as one jpeg. I then import it to photoshop and manually crop/print to the correct scale.
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