Classical World Map in FT3

Hello all! I'm new to all of this and was hoping someone might be able to point me in the right direction. If this has been answered then my search mojo has failed me but a link to the previous topic would be appreciated.

I'm working on a story where in the world is flat. Not featureless. The world is not a sphere but instead a plane. If nothing else this makes the map's projection dead simple and accurate. Fractal Terrain is really cool but the distortions caused by it being a globe are problematic. If all else fails I'll just crop out the top and bottom and call it a day but if there was a way to generate an actual flat World that would be awesome.

Thanks for the time.

~Geo

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