Myrr (Fantasy Viking Country)
anomiecoalition
Traveler
Took a brief hiatus from my Desert Maps (...no worries, I'll annoy you guys with more of that stuff soon...). My fiancee wants to introduce a viking character into our Al-Qadim game (got lost at sea, shipwrecked in the desert), so I thought i'd create a map of her homeland. Myrr is a viking clan of Orcs who have pillaged/plundered their way to ruling over a vast semi-arctic region. Its heavily inspired by maps of Denmark, Iceland, and Alaska.
I still need to add rivers, labels, etc. But, I'm pretty happy with how the mountains turned out. I ended up make 3 sheets with varying edge fade inner, glow, bevel, and wall shadow effects. I'm not 100% of the final land formation yet...may want to add some more islands and stuff. And, i'm not 100% on the textures/colors I used for the land and sea...But comments, critiques, and suggestions are welcomed.
*That export came out horribly...let me try that again
I still need to add rivers, labels, etc. But, I'm pretty happy with how the mountains turned out. I ended up make 3 sheets with varying edge fade inner, glow, bevel, and wall shadow effects. I'm not 100% of the final land formation yet...may want to add some more islands and stuff. And, i'm not 100% on the textures/colors I used for the land and sea...But comments, critiques, and suggestions are welcomed.
*That export came out horribly...let me try that again
Comments
*its a bit of a monet (looks better from a distance than close up)...still might need to mess with the mountain ridge.
Oh, and more fjords! ;-)
Looks good. Your fiancee's character is from a tough neighborhood!
~Dogtag
Second. Having a fiancee that is into roleplaying. COOL :-)
Third. Where did you get those mountains. They look good.
Fourth. A vinking in the desert. Thinking of a fur/chain mail character in the heat. Lots of roleplay possibilities.
Fifth. Not to sure about Dogtag's suggestion bout the bevel. I kinda like it this way.
Sixth. Myrr needs more ice. Somehow it looks barren but not "cold" enough.
Yeah, I'm looking forward to see how she roleplays this...she still a little new to the whole thing (making the map as a means of encouraging her with it more.) I followed Henri's advice and added some layers of ice/snowy/texture hill type things.
I think I might still want to add in forest regions...not sure if that will clutter the whole thing up.
The mountains I made...I have 3 sheets. Base Mount, Mid Mount, and Mount Ridge. All of them have an edge fade inner (with reduced transparency) and glow (set to inside) which goes above the edge fade on the list. The Mid Mount and Mount Ridge sheets also have a lighted bevel (the Mount Ridge has a more severe bevel going on and a directional shadow effect).
*now i'm thinking i should fractilize those rivers a bit
Between the fairly muted colors and the strong glow effects, the map has an otherworldly, "mists of time" kind of feel that I think is very fitting for the lands you described. Nice job.
~Dogtag
Here's an update with a new font (liked the old one, but it wasn't working when I tried to start labeling things.) I experimented alot with exploding text and inner glow. Not sure how successful its been.
I still need to create/fill in city/settlement areas so I can do more labeling. I was thinking of just using fancy dots for places...anyone know where i can find something like that?
You can see a full res version on my blog, along with some ramblings about the history of the area. (Viking pillage and plunder)
http://drunkennerdery.wordpress.com/2013/01/03/the-myrr-dominion/
I moved my question to the support forums
Nod