PANORICA - Final Rest of Crevan Brokenhand
Mateus090985
Traveler
Inspired by this one shot adventure from SJGames forum (http://forums.sjgames.com/showthread.php?t=92914), I decided to redo the map there and acomodated it to my version of the adventure.
Its the first time that I do a dungeon and I am having trouble to advance. Here is the final layout of it, but I am having trouble to advance. Cant get stairs, torches, etc look in the way I want but I will be posting my tryes
Its located here on my world map:
Its the first time that I do a dungeon and I am having trouble to advance. Here is the final layout of it, but I am having trouble to advance. Cant get stairs, torches, etc look in the way I want but I will be posting my tryes
Its located here on my world map:
Comments
(BTW - if it helps at all, my method with stairs is to either use a "stair overlay" which can be found on the dunjinni forums or make a couple of "stair" sheets and just draw in some rectangles with a shadow facing the appropriate direction.)
You can use this method to create as many stairs as you'd like of whatever fill, shape and orientation. In my last map - http://drunkennerdery.wordpress.com/2012/09/10/the-treasure-pit/ - i made 2 sets of stairs in a semi-circle shape with one facing NE and one SE. In this case I had to have 6 stair sheets. The annoying thing is that I needed a separate sheet for each level of stair and each angle.
Hope that helps, but let me know if its unclear or if there's anything else I can help with.
Here is the version 1.1. You have to open the full resoluction on the link to see the details
EDIT: Deleted map
Feels a bit empty though, needs more content.
Why was it build?
Make a little background story and then fill it accordingly.
There are dead bodies, what killed them. Is it still there?
I am doing adaptations but the layout is the same. Is the tomb of an "barbarian" king that wrecked havoc some centuries ago. His source of power comes from a "demon prince" by the Mirror of the Fire Demon (object of my previous adventure). Crevan was only killed after be betrayed by his loved one and was attack fom behind by a poisonspear (the one on the right sealed chamber).
The dead bodyes are from previous adventures and a pair of "holy knights". What killed them? The damaging psionic waves from a skull hidden on the chamber on left (in the case of the rusted skeletons), poison from mushrons (the archer), and undead servitors (draugrs) friom the sealed chamber.
It looks empty cause I am first putting effects to uneven the ground. If you look on the bigger map linked and zoomed you will see very subtle cracks, stains, blood marks, water marks, etc .
How can I improve it? Bevel (I never used this effect before)?
These settings are tricky and dependent upon the scale of your map. In this case, you probably need to play around with less than 1 because your map size is rather large. Hope it helps.
*Alternatively - since each stair is enclosed on 3 sides (except for your corners) - you could try to just use a glow effect. I think the wall shadow will give you better results...but thought i'd mention it.
You could try searching for "arches" on the dunjinni forums for an entrance.
Stairs, doors (may change for some arches but I liked the doors), all torches placed. More effects, more ruble and stains on the floor. Well I did a lot. Take a look
EDIT: ENGLISH TRANSLATION
Final Rest of Crevan Brokenhand
1 - Stairway Entry
2 - Access Corridor
3 - Antechamber
4 - Main Chamber
5 - Huscarlr's Rest
6 - Temple
7 - Crevan's Tribute
8 - Crevan's Cript
9 - Secret Chamber
EDIT: Deleted map
I also accept suggestions in ways to make the wall look breaked in the parts with fallen stones. I did not find a way to do it or to put a lanslip effetc.
ditto the request for a god method to make crumbling walls...haven't figured out a good way to do that yet myself.
Full resolution here:
http://dl.dropbox.com/u/37717003/PANORICA - REINO DE NYENDA - REPOUSO FINAL DE CREVAN MÃO QUEBRADA - 70 X 56 1.5.PNG
If I have any suggestions or comments, they would be: Where is the coffin/sarcophagus for Crevan? I don't see it in his crypt (area 8). The same question regarding Huscarlr, in area 5.
The dungeon is magnificent and the stair effects look great. I, also, thought the original pedestal in area 8 was fine, but the new one looks even better!
Cheers!
~Dogtag
Basically the love and hate of Crevan for his beloved one made him continue to live even after death and he can only be destroyed with the spear that betrayed he in life (the one in the sealed chamber).
This one turned out very well indeed.
~Dogtag