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    • CommentAuthornlp138
    • CommentTimeNov 17th 2011 edited
     
    Here's a map I made for a GURPs game a friend of mine runs. We play over voice chat and don't generally use battle mats or anything... but he gives extra points for player contributions (art, fiction, public game note keeping, character journals and such) so I made this. I used Cosmograher 3 for the cool symbols and such. The game is set in a quasi Fallout-style vault with a dose of the game Paranoia (for those who are familiar with the game). The players are "Agents" who do the bidding of the mysterious "Overseer". Here's a link to my blog that has a few other pics of the dorm as I was putting it together: http://nonlinearprogression.com/index.php/cartography/103-qagentq-dormitory
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      CommentAuthorRalf
    • CommentTimeNov 18th 2011
     
    Very nice! Good to see Cosmo 3 getting used for some floorplans. :)
    • CommentAuthorGreebo
    • CommentTimeNov 18th 2011
     
    Looks really great!

    I would have added a few more sub-standard living quarters though.
    • CommentAuthornlp138
    • CommentTimeNov 18th 2011
     
    Thanks for the feedback!

    Greebo - Since this is for a game my friend is running I built this to his specifications. All of the players, save one, have a "standard" living standard whereas my friend Rick took points to be poorer. This was reflected in his smaller living space. Apparently each of the dormitories in this game have 5 "spokes" off the main hub - the spokes then end in a modular living habitat (whose quality is based on the Wealth of the Agent). If we were richer we would have had even fancier pods. Theoretically if Rick ever buys back his Wealth level with points his pod would be replaced with a higher quality one like ours.
    • CommentAuthorjaerdaph
    • CommentTimeNov 18th 2011
     
    Very nice work!