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Posted By: LeonalSorry, still the same errors.No, you should get a problem with "MSVCR100.dll" now, instead of "MSVCR100D.dll" earlier. This is resolvable by downloading the run time linked in my post above. (While the first error was not, without installing Visual Studio itself))
Posted By: MonsenNotice that a user will need to download theVisual C++ 2010 redistibutablefrom Microsoft to run this though.
Posted By: MonsenI built a nice crazy-colored river in the middle of my dungeon
Posted By: LeonalJust tried it on my Golarion (Pathfinder) map and it worked great. :)
Posted By: LeonalIn the meantime I'll have to ask how you get the width when making a branching point.
Posted By: Joachim de RavenbelSorry about that... Any idea how an XP can be created without this drawback ?It depends on the compilation options (i.e. which libraries you link it against) of the project. I haven't used Visual Studio 2010 myself, but it should be able to target earlier runtimes (Although I read another report claiming it couldn't). Check the project properties, you should be able to control it from there. If you can manage to link it against an earlier version of msvcr.dll, people should have that library by default.
Posted By: MonsenI need to install VS 2010 and dig a little around to be able to give you any specifics though.
Posted By: Leonalhope you don't mind me putting it in this thread
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